Select Page

From 7 to 9: First Semester, Saturdays 9:00 – 12:00, Nations

CHF 945.00

Category:

Trimester 1

1 - Exploring human health issues  

Humanity continues to suffer from disease. The advances of science are great, but diseases that cannot be cured still exist. The only solution is to continue scientific research in search of cures and using the latest technology. Let's find out how robots can be used to reduce the effects of disease on humans. Let's create a wheelchair and analyze how it helps people who can't get around on their own.   

2 - Arms of Steel  

The loss of any limb or any organ for a person is a big problem. In some cases we have to put up with it, but sometimes modern means of prosthetics can make a miracle.   With the help of LEGO constructor we will design and program a prosthetic arm and check how it can repeat our movements.  

3 - The influence of sports on health  

Doing sports helps to develop qualities useful to life, such as determination and self-confidence. Sports is the sum total of a constant effort on oneself. Let's break down the types of sports and build a robot that will demonstrate how to do gymnastic exercises.   

4 - The energy problem of mankind  

The depletion of the planet's resources has an extremely negative effect on both humans and the planet. Now people are beginning to realize this and do everything possible to reduce the impact of oil and gas on the energy sphere.  We will look at what methods we can do this and create a wind farm project on LEGO.   

5 - The Pollution Problem  

In this lesson we will look at what pollutes our planet the most. We will study the decomposition times of different types of garbage. Analyze ways to dispose of food and household waste. We will build a LEGO robot which will mimic a vacuum cleaner robot at home. А   

6 - Robots in everyday life  

Now mankind can not live without robots. They exist in every sphere of human activity.  With children let's analyze how robots influence the mental development of mankind and its comfort. Let's assemble a model of a vending machine today and see how such an invention works. How effectively and quickly you can sell goods in this way   

7 - Science and robots. Centrifugal force.   

First, we will assemble a carousel that allows us to demonstrate in practice how centrifugal force works. We will learn why the blades of the carousel rise to the top when the speed of rotation increases. We will look at devices from everyday life, which also use centrifugal force for their work. And, of course, we will learn why a hammer thrower can throw his projectile so far.   

8 - Principles and algorithms of sorting  

Very often each person is faced with the fact that he needs to sort something. Sometimes it can be just candies, sometimes toys or books. Often robot sorters are needed in production. They make it very simple and easy for people to work. Today our topic is sorting parts by color on the LEGO constructor. I'm sure the algorithms we learn today can be applied in everyday life as well.    

9 - The robot policeman    

Thanks to policemen, we honor ourselves with safety. They control order in the city. But technology is moving forward, and we must follow them. Since you and I are real inventors - we will try to invent a police robot. Who knows, maybe this project will become a reality in the future.   

10 - Gyroscope.  

The first thing that comes to mind when you hear the word "gyroscope" is a gyro scooter. Yes, indeed the principle of a gyroscope is used there. But did you know that a gyroscope is found in many applications, from children's toys to spacecraft. Let's build an experimental model of a gyroscope together and test it in action  

11 - Angles and Throwing Power  

Since ancient times, people have used the catapult. It is not just a siege weapon - it is a precise engineering structure. It is important to calculate the angle and force to hit the exact target. Today we're going to build a catapult. We're going to use formulas to figure out how to throw it correctly. We will practice launching it on the construction kit.   

12 - Sounds for Man.   

Since very ancient times it is believed that music can affect the psycho-emotional state of man. It is said that if plants include classical music, they will grow better.  We learn about notes, and the purity of sound. Sound can even cause fear or joy in a person. We will build our own guitar and try to make our own sounds.  

Trimester 2

1 - Begin a course on how to create your own game. In the first lesson we will get acquainted with the program interface. We will learn how to create a game world. We will be able to add mountains and hollows, rivers and forests. We will learn how to create simple game shapes and change their properties, such as size and shape. It seems unlikely, but after the first lesson we will already have a game world created.   

2 - We will create a comfortable place for the character to appear. No matter how cool the world is, it will always be boring there alone. We will add some enemies and realize a simple RPG game. The next step is to learn how to create game scripts in the LUA programming language.  

3 - Surely everyone remembers the cult game Mario. Here, with the Roblox constructor you can create something similar. Using ready-made templates we will create a level, add different elements on the level. And, of course, write a script for the correct interaction between the player and the game world.   

4 - Continue to explore patterns of game worlds. This time it will be a game world OBBY. It will need to make a jump from platform to platform. We will learn how to implement control points in the game. And the most interesting and fun part of the lesson will be creating dialogues between characters.   

5 - A very important element in every game is the menu. The creators devote a lot of time to it, because it's the very first thing the player sees when starting the game. Sometimes the menu allows you to choose the initial settings of the game, can enable or disable elements of the settings and so on. So today we will create the game menu.  

6 - We will add moving objects to our level. Explore the connection between game objects and create a moving bridge. On the basis of the same equipment we will implement the elevator, which will be able to raise and lower our character. And, of course, we will add buttons to be able to control them.    

7 - Few people know, but in the game environment Roblox you can make the change of day and night. This feature gives an additional effect and additional ideas for the game.  Also in the lesson we will learn how to make glowing blocks - imitation lamps. Well, having these skills will now be able to create a game with a treasure hunt on the map   

8 - Sometimes during the game our character should be instantly moved to another point on the map, so as not to waste time on movements. To do this, the easiest way is to use the teleporter. You can also use the teleporter to move your character to a secret room on the level. Today we will understand the settings and effects of teleportation  

9 - With the help of visual effects and writing a script we can implement a "mine" in the game, which will take away the health of the protagonist. Also add the ability to replenish health with hearts. Implement an obstacle course using the skills of the previous lessons  

10 - Textures and special effects in the game. Explosions, explosions, flames, smoke - all this adds to the effectiveness and realism of any game. In Roblox you can do it too. Today we'll practice adding textures for different objects on the level.   

11 - Creating a Racing Simulator. Creating a race track, testing different cars.  

12 - Creating the final draft of the game. Continuing to finalize the previous project. We should have a city block with houses, roads. We will use all the previous skills that we learned in the lessons earlier.   

Trimester 3

1 - Study the basics of the Micro:Bit microcontroller. The Micro:Bit is a single-board computer designed specifically for educational institutions. It provides an interesting way for children to learn technical creativity and programming. In the first lesson we will learn how to connect it, write simple code and display animations.    

2 - Learn how to program the buttons. We connect the LED to the microcontroller and learn how to turn it on and off automatically. In the end of the lesson we will make a luminaire with different colors.  

3 - Wonderful project of a musical piano we will make in Lesson 3. For this children will have to build a model of a musical instrument and learn how to control the sound. It is very interesting and entertaining to press the homemade keys and hear the sound of melodies.   

4 - The Micro:Bit microcontroller has a gyroscope. With it you can track the position in space. Based on this we will make two projects. The first one is a playing cube. When we crack it a number from 1 to 6 will come out. And the second project is a popular toy from the 50's Magic 8-ball  

5 - Saving Sea Turtles. Did you know that newly hatched sea turtles use moonlight to find their way to the sea. The high, bright light can throw them off. Today, you and I are going to prototype beach lighting for pathways that safely leads people but doesn't distract turtles  

6 - Interesting microcontroller drawing project. The Micro:Bit will be used as a joystick and the character will draw in a Scratch program. The program will use the Micro:Bit accelerometer to guide the pencil sprite across the screen, drawing a line as it moves.  

7 - Using the Micro:Bit accelerometer and radio functions, create a prototype device that will help scientists track polar bears or other animals and learn how climate change affects them.   

8 - A jukebox is a jukebox that plays different songs when you put a coin in and choose the tune you want to hear by pressing buttons. Today we are implementing one of these.   

9 - Human reaction time is 100-150 milliseconds. See how fast you can react. Make a reaction game with real physical switches that you can hit as hard as you like!  

10 - Create a railroad crossing. Talk to children about the rules of crossing railroad tracks. Create and program the crossing and barrier. We will use a servo motor to open the barrier.  

11 - Let's use our Micro:Bit to create a prototype of LED lights that can prevent unwanted fish, turtles and birds from getting into fishing nets. An interesting and very useful project, to protect marine life.   

12 - A final project to clean up the ocean from bottles. Ocean pollution is a really big problem. Let's create a prototype device to help with this not easy task. It will clean up the ocean - enabling people to live on a clean planet.