Lesson 1.1: Drone Flying in an Application on the Computer. Learn the basics of piloting in the simulator on the computer. We will learn about the concepts "roll", "yaw", "Tangage". We will conduct virtual test flights, descents and landings.
Lesson 1.2: Basic of flying. We'll understand the principles of piloting. We will study the forces that enable the drone to get off the ground. We'll learn the purpose of the buttons on the control panel and conduct test flights. We will learn how to make smooth flights and simple tricks.
Lesson 2.1: Micro:bit - starting up a motor with a drone blade. You probably know that drones come in all kinds of shapes and sizes, some have 4 propellers and some have 6, 8, 12. And did you know that some of the propellers spin clockwise and some counterclockwise. How the speed of rotation affects the lifting power. Let's check all this not only in theory but also in practice.
Lesson 2.2: Flying: Stinger - Stabbing Balloons with Drones. We train our skills of precise piloting. We fix balloons at altitude and attach a needle to the drone. The task is to pop the maximum number of balloons in the allotted time.
Lesson 3.1: Roblox. On Roblox, create a game about quadcopters, and learn how to control them. Let's set the maximum range and height of the flight. Let's design our quadcopter and obstacles for flying drones.
Lesson 3.2: Flying: Exploring drone payload capacity. A very interesting topic to explore. Depending on the activity, drones can be of different sizes and payloads. They can lift from a small camera, to a person. In this lesson, we will try to study the properties of our drone and see how much weight it can lift.
Lesson 4.1: Roblox (Competition). With the help of a computer, we will conduct a virtual competition. Turning, destroying, flying through a tunnel, and lots of different tricks will not leave students indifferent.
Lesson 4.2: Flying: in VR. Virtual reality opens up new horizons for flying. The drone's camera transmits images to a smartphone, which can be inserted into a VR Box. Special glasses that allow you to see images in virtual reality. In this way, students will be able to fly after the drone.
Lesson 5.1: LEGO Inventor - a machine that launches airplanes. Use Lego Inventor to create a device that launches paper airplanes. We will learn the advantage of airplanes over drones. With the help of a quadcopter we will try to shoot down launched paper airplanes.
Lesson 5.2: Flying: the obstacle course. Advanced piloting skills. Flying as close to an object as possible without hitting it is very difficult and very interesting at the same time. Steep turns, curves, and landing at the exact point. And all this at maximum speed.